A REGRA DE 2 MINUTOS PARA THE FIRST BERSERKER: KHAZAN

A regra de 2 minutos para The First Berserker: Khazan

A regra de 2 minutos para The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

A gameplay parece amplamente a de Nioh, ao ponto de quase parecer um sucessor espiritual do jogo. Khazan possui entrada a 3 tipos de armas: lança, espada Enorme e empunhadura dupla usando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore por habilidades onde este jogador consegue montar builds completamente diferentes para o exatamente Espécie do arma.

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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Acompanhe a jornada de Khazan em busca do vingança e aprenda tais como ele se torna o primeiro berserker pelo Universo DNF.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Utilizando 1 visual visual cell shading que imita 1 anime, este jogo se The First Berserker: Khazan destaca pela maneira como usa seu sistema por habilidades de modo a passar ao jogador a sensaçãeste por de que o protagonista é poderoso.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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